Role Reveal on Death
When a player dies, is their role shown to everyone
Defaults - moderator: Always - reveal on any death · online: Always - reveal on any death · narration: Always - reveal on any death
- Always - reveal on any death - Roles revealed on any death.
- Lynch only - reveal when voted out - Roles shown only on lynch, not night kills.
- Never - keep all roles secret - Roles never revealed until game over.
Death Reveal Detail
When a death is revealed, does the table see the exact role or only the team
Defaults - moderator: Role - show the exact role · online: Role - show the exact role · narration: Role - show the exact role
- Role - show the exact role - A revealed death shows the exact role.
- Team - show only the team - A revealed death shows only the team, never the role. Dead roles are still called at night for anonymity.
- Team at night - role by day - A death at night shows only the team; a death during the day shows the exact role. Roles that died at night are still called for anonymity.
Day 1 Introduction
Short introduction day before the first night
Defaults - moderator: On
- On - Short introduction day before the first night
- Off - Skip introductions, go straight to night
Trial Timing
When trials happen.
Defaults - moderator: By Nomination
- By Nomination - 2 players are needed to send a suspect to trial - tap the suspect's name once per call. If found innocent, the day continues - more trials may follow.
- End-of-Day Vote - No nominations - everyone votes together at the end of every day. The top vote-getter is lynched.
Hide Role List (from players)
Hide the role list from players on their own phones (QR scan)
Defaults - moderator: Off
- On - Players don't see the role list on their own phones.
- Off - Players see the full role list on their own phones.
Last Words
Give a condemned player 10 seconds to speak after the room votes them guilty.
Defaults - narration: On
- On - A condemned player gets 10 seconds to speak before the body is revealed.
- Off - No last words - a guilty verdict goes straight to the reveal.
Day 1 Introduction
A short first day to introduce yourselves - no votes, skip when ready - then a full first night.
Defaults - narration: Off
- On - A short first day to introduce yourselves - no votes, skip when ready - then a full first night where everyone acts.
- Off - Straight into Night 1 - the teams still meet each other and the Cop still investigates, but nobody dies on the first night.
Role Explanations
Whether the narrator repeats what each role does every time it wakes.
Defaults - narration: Off
- On - The narrator explains what each role does every time it wakes.
- Off - A role is explained the first time it wakes. After that the narrator gives just the name and the pick, so the nights run shorter.
Action Time
How long players get to choose their action after the narrator finishes speaking.
Defaults - narration: 12s
- 8s - Tight - for a table that knows the roles and wants the night to move.
- 12s - Enough time to read the room and choose without rushing.
- 15s - Relaxed - for new players, or a big table where names take longer to find.